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In development at The Creative Assembly studios in Australia, Stormrise features a third-person perspective from which console real-time-strategy (RTS) fans will lead battles. Stormrise offers fans of the classic RTS genre an immersive and dramatic twist on traditional gameplay while challenging the conscience of the gamer. Players will command units in the air, across rooftops, on the earth's surface and even underground, this unique idea of 'verticality' introduces multiple layers of gameplay that must be mastered for strategic advantage. The experience is heightened by a simple yet effective control system tailored specifically for consoles, which allows easy unit selection, rapid navigation and precise deployment. Stormrise marks The Creative Assembly's first foray into developing a console RTS title and is slated to ship in 2009. Set on a bleak and barren Earth, devastated by a catastrophic event centuries ago, Stormrise sees the Echelon and the Sai battling to survive in a hostile and uninhabitable wasteland. Remnants of a superior technological people the Echelon survived the event through self-educed hibernation, while the Sai, a more tribal faction, still exist having learned to adapt to their surroundings and the new environment. Having evolved in vastly different ways, the differences between the two factions have spurred much animosity and hatred between the two races and the future of the planet is now hanging by a thread... Partial Feature List: Developed by the award winning studio The Creative Assembly makers of the Total War series. Innovative control scheme maximizing ease of control for console players. Detailed 3D environments that allow players to utilize elevation changes as a strategic tool for reconnaissance gathering and tactical advantages for victory. 3rd person point of view, players experience the battles at the ground level, on the front lines. Enhanced multiplayer features utilizing a 'Drop in' system similar to FPS multiplayer matches.
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