As War Escalates...
In a galaxy full of battleship commanders with itchy trigger fingers; as pirates prey on the weak and unwary; a mysterious figure seeks to build a machine left by an ancient species.
Hurling you into space at a million miles an hour, X3 is the most incredible space sim ever seen.
With a fast paced, twisting feature film of a plot, X3 offers galactic scale free play, state-of-the-art graphics, immense space stations, fleets of ships, A.I. that is intelligent, a complex new trading system and fast interactive space combat.
Fight
Individual dog fights or command full-scale fleets against massive enemy armadas.
Trade
In a new economy, dynamically reactive in pricing relative to supply and demand.
Build
Interconnecting factories to create huge space borne complexes, to truly mass produce commodities.
Think
Through a professional screen-written story line, to unravel the destiny of the galaxy.
X3: Reunion Engine
Utilizes the very latest DirectX 9 graphical technology, pixel shader technology is used to create realistic reflections across a variety of surface types, while bump maps and specula maps add detail to the geometry of objects.
Economy
A freshly developed economy system allows for more imaginative ways to conquer your foes via commerce.
Functions using established business models of 'Elasticity of demand', 'Economies of scale' and 'Return on investment'.
Factories are constructed by non player characters, which can freely trade, wars in sectors affect the universal economy, while opportunities bring challenges to both novice and experienced players.
New Models
Over 200 newly designed models have been created for X3. Star ship detail has been massively increased; over 10 times greater than the previous game at an average of 25,000 polygons per ship
Interstellar Interface
A new graphical user interface prevents less screen obstruction and faster access to all game options.
Redesigned Universe
Completely redesigned X universe, with new high detailed environments including asteroid fields, dense gaseous nebulae's, star ship graveyards and much more.
Players can fly much closer to planetary bodies; where space stations can hang in low planetary orbits.
Technology
A multitude of new technologies and weapons systems, make the player even more devastating in combat; multi threat targeting system allows for numerous targets to be pin pointed simultaneously.
Take Control
Controllable via joystick, keyboard and mouse cursor; all are fully re-mappable giving the player infinite choice over control layout, which can be stored as custom profiles.
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